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Minecraft Snapshot 18w01a

Minecraft Snapshot 18w01a

Minecraft Snapshot 18w01a
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Did you know that it’s no longer 2016? Crazy, huh!


  • Added facing part of /teleport
  • Added set_name function of loot tables
  • Added minecraft:load function tag, ran once after a (re)load
  • Added noon and midnight to /time set
  • Crash reports now list what data packs are enabled
  • Technical: Changed all custom names (blocks, items, entities, block entities) to translatable text components
  • Technical: We’re exposing our data generators, so if you can figure out how, you can get a dump of our all blocks/items/commands/etc from the game without opening it up!
  • Fixed bug MC-2340 – Redstone torches schedule updates when they should not, causing unreliable timings.
  • Fixed bug MC-9194 – A Comparator can lock a Repeater, but the Repeater doesn’t look like it is locked
  • Fixed bug MC-64836 – Mobs “control” the minecart they are riding
  • Fixed bug MC-71401 – Tab list ignores initial display name of players
  • Fixed bug MC-112693 – Scoreboard team colors use raw § formatting instead of text components
  • Fixed bug MC-112742 – Name of unnamed villager is rendered with TeamColor instead of prefix and suffix of scoreboard team
  • Fixed bug MC-112743 – Glowing outline and spectator GUI use prefix color instead of TeamColor
  • Fixed bug MC-121331 – Client crashes when minimizing game while server disconnect window is displayed
  • Fixed bug MC-121379 – Functions, advancements and loot tables allow other filetypes than .mcfunction and .json
  • Fixed bug MC-121719 – Enchantment GUI’s book opening and closing animation is rendered at approximatly 20fps, even if actual framerate is higher
  • Fixed bug MC-121759 – Item particle command doesn’t work with blocks or items that derive their models from entity textures.
  • Fixed bug MC-121804 – “/publish” can be executed from command blocks
  • Fixed bug MC-121827 – Selectors and scoreboards not working for signs (works correctly for books, /tellraw, and /title)
  • Fixed bug MC-121889 – Animated Texture Interpolate causing crashes
  • Fixed bug MC-121891 – Animated texture ignoring frames acting non-iteratively
  • Fixed bug MC-121897 – Gaps in an animation’s used frames throws ArrayIndexOutOfBoundsException
  • Fixed bug MC-121913 – Log files are HUGE (5GB) because Brigadier also logs errors continuously.
  • Fixed bug MC-121934 – execute sub-commands only run (for each entity), if the next sub-command runs at least one command for each entity
  • Fixed bug MC-122053 – Mouse wheel/touchpad scroll amount is ignored
  • Fixed bug MC-122057 – /teleport x_rotation and y_rotation being swapped
  • Fixed bug MC-122118 – /tp @s ~ ~ ~ acts like an absolute teleport, killing all momentum
  • Fixed bug MC-122188 – Vanilla structure files aren’t updated yet causing missing/wrong blocks
  • Fixed bug MC-122409 – You can’t open Chests under Leaves / Glowstone / Sea lantern / Ice / Frosted ice
  • Fixed bug MC-122431 – ‘/scoreboard players get’ shows message with ‘%s’ when no score is set
  • Fixed bug MC-122487 – Randomized blockstates do not apply full models
  • Fixed bug MC-122493 – Boats fall through blocks when slightly intersecting with water
  • Fixed bug MC-122503 – /title or /tellraw score component with fake players returns “No entity was found”
  • Fixed bug MC-122609 – ‘/scoreboard players reset * objective’ does not work
  • Fixed bug MC-122724 – Blockstates not working properly with two model options
  • Fixed bug MC-122828 – 32768 is specified as the maximum allowed area size for the fill command, but is not allowed
  • Fixed bug MC-122897 – Overwriting structure containing signs InvalidArgumentException
  • Fixed bug MC-123039 – Hitting a key in the creative mode inventory search resets scrollbar
  • Fixed bug MC-123067 – Wall-mounted banners / skulls are treated as full blocks
  • Fixed bug MC-123110 – Bowl can’t be used in furnace as fuel
  • Fixed bug MC-123117 – Strange lighting by slabs / stairs / grass path / farmland
  • Fixed bug MC-123131 – Hopper and hopper minecart item pickup area too small/low
  • Fixed bug MC-123135 – Standing on half block / stairs / grass path / farmland gives “cave effect” to sky
  • Fixed bug MC-123138 – Placing double-grass on the lower half of a double-grass block removes the upper half
  • Fixed bug MC-123159 – Gravity-affected blocks, such as sand, do not fall when the block underneath them is pulled by a piston
  • Fixed bug MC-123162 – Placing a grass path under a block makes the block disappear
  • Fixed bug MC-123168 – advanced tooltips hide map numbers
  • Fixed bug MC-123183 – Cannot eat plantable items when looking at blocks
  • Fixed bug MC-123184 – “Pick Block” on empty flower pots does nothing
  • Fixed bug MC-123221 – Item frames placed on the ground z-fight with pressure plates
  • Fixed bug MC-123277 – Too long scoreboard objectives and team names are not detected when commands are parsed
  • Fixed bug MC-123304 – “Ticking block entity” NullPointerException Game crash 64 Pistons in 1 chunk
  • Fixed bug MC-123305 – JSON text throws syntax error when JSON is more than 1024 characters long
  • Fixed bug MC-123312 – Pressure plate tables in villages are still oak instead of village type specific wood
  • Fixed bug MC-123322 – Structures placed by structure blocks do not update connecting blocks on the outside or inside of the structure
  • Fixed bug MC-123331 – ‘execute if/unless score’ sets the score to 0 if unset
  • Fixed bug MC-123360 – /teleport tries to centre-correct the y-axis
  • Fixed bug MC-123388 – “execute store” on “double” data types uses only ‘float’ rather than ‘double’ precision in intermediate scale
  • Fixed bug MC-123401 – In commands, block states are attempted to be read after the end of the previous value
  • Fixed bug MC-123459 – Error when reading pack.mcmeta of data or resource packs shows default string representation
  • Fixed bug MC-123562 – Replacing vanilla data (except for tags) simply doesn’t work on Apple devices.
  • Fixed bug MC-123708 – clearCustomName() and hasDisplayName() inconsistent

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: Minecraft server jar

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